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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1
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Posted - 2015.07.17 01:50:00 -
[1] - Quote
It's not really a problem. They can't use it indoors, and they can't use it in open areas without getting blasted down like Swiss cheese. The only place it's useable is in a semi-open area that has enough cover to dink behind, and possibly a second floor etc.
Not to mention it's only good in a 1v1. As soon as 2 or more start to target a jumper, they're toast no matter what the terrain.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1
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Posted - 2015.07.17 06:14:00 -
[2] - Quote
BARAGAMOS wrote:Dovallis Martan JenusKoll wrote:It's not really a problem. They can't use it indoors, and they can't use it in open areas without getting blasted down like Swiss cheese. The only place it's useable is in a semi-open area that has enough cover to dink behind, and possibly a second floor etc.
Not to mention it's only good in a 1v1. As soon as 2 or more start to target a jumper, they're toast no matter what the terrain. Yeah its a problem..... Most maps are open, there is almost zero "indoor" area. Any place with a roof provides cover, let alone a wall, or barrier. If you think its not you're just jumper hoping your K/D pad does not get nerfed. There are some maps where 6 or 7 guys do this. Its became a real problem.
You do realize that whenever they jump, they make themselves a large target? Think about it. The jump is a large motion, and people are tuned to pay attention to motion.
Also, ranged weapons kill them quickly.
I'm stating this because they are some of the easiest kills I make on the field. They do pad my KD/R... I guess... because they're so easy to kill, on the other hand my KD/R is 1.0, and I use Militia/Standard suits and weapons VS everything else (no damage mods unless it's to counter snipe for a moment), I'd say I'm doing pretty good.
I do use jump modules, but not in conjunction with explosives. Mostly for uplinks or sniping... but sniping really has hit detection issues, as the difference between hit and miss is literally a single pixel most of the time.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1
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Posted - 2015.07.17 23:45:00 -
[3] - Quote
Mejt0 wrote:Again, it was never supposed to work like that. Too bad CCP recruits people straight from the elementary school who failed math.
I'm assuming that whenever you discover one, you run away crying and never look back.
Otherwise, you now have the advantage. As their ONLY advantage... is surprise.
Once you know they have Kincats, you know they can't leave their "stalking pit". One foot outside of its shelter range, and they're incredibly vulnerable. Their lack of accuracy is why they jump with explosives in the first place, so a distance fight is an impossibility for them. You can just blast away at them while they fiddle uselessly in the air with their sidearm, or try to fire a few errant shots into the floor around you.
This speaks doubly for crossing between regions of the map. They are most likely not going to attempt leaving their "safety" zone, because they can't fight outside of it. Those that do, try to keep inconspicuous so that they can reach the next area without incident.
Not only that, but as I said before, the jump attracts attention, so if anyone other than their target can see the jump, those people are now focused on that jumpy player... This also means that they can't use the jump openly. Individual targets trying to "rambo" a point are their favorite bait.
This is a tier of a visual obsession that affects many people, causing them to over-emphasize the importance of anything that simply appears with a high level of recognition. Case examples are KinCatalyzer jumps, and Tanks because of their size. Both get similar treatments from players because of their unique visual association.
----- out of curiosity ---- Do you ever try to think of the physical operation of a suit? So many counters can be realized if you just think around how a suit does work, and how it cannot work.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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